Ubisoft

The Division - KOM 15

Direction and art direction of visuals and animations for the Ubisoft KOM 15 keynote, matching The Division's visual style.

My roles
Direction

Art Direction · 3D Design & Animation

Client
Ubisoft
Agency
BETC
Director
Mattias Peresini
Expertise
Motion Design
Date
March 2015
Type
3D Motion Design

Keynote video background

I directed the animated visuals for Ubisoft's KOM 15 keynote and handled their art direction, in the visual style of The Division. This loop ran between the slides, with specific frames doubling as the slide backgrounds so the presentation flowed straight out of the film.

More animations for the presentation

I also made a short full-CGI intro set in a New York street in winter, the camera following a bank note as it falls from the sky.

Lookdev and early R&D

Some lookdev, R&D and visual tests from the early phase of the project, exploring a stylized rendering of Manhattan built from OpenStreetMap data inside Cinema 4D.

Credits

BETC Digital

Creative Direction
Christophe Clapier
Art Direction
Raphael Perrollier

Point Flottant Studio

Direction
Mattias Peresini
Art Direction
Mattias Peresini
3D Design & Animation
Mattias Peresini

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