Chanel

J12 VR Experience

A playful interactive VR experience for the new Chanel J12 watch, where you use the controllers to handle the 3D elements and unveil the products.

My roles
Concept & Creative Direction

Storyboard & Art Direction

Client
Chanel
Expertise
Watches
Date
March 2019
Type
Interactive Application

The concept

Chanel wanted a fun way to present their new J12 watch. I proposed a stylized interactive VR app built in Unity, and they liked the idea. It had to highlight three themes at the heart of the J12 DNA: high-performance ceramic, automotive and sailing.

Jerome Levilly modeled and shaded the 3D, Joseph Merdrignac developed the app in Unity, and the three of us shaped the storyboard and art direction together.

Concept & storyboard

Below are the stills we used to validate the concept and the mood with the client.

Credits

Chanel

Production
Alexandre Veinand

Point Flottant Studio

Concept & Creative Direction
Mattias Peresini
Storyboard & Art Direction
Mattias PeresiniJerome LevillyJoseph Merdrignac
3D Modeling / Shading
Jerome Levilly
Unity 3D Development
Joseph Merdrignac
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